Puzzle

' The Travelers is a text-based game. You have to read the descriptions of things, and try to understand if they mean something. If you don’t, the Puzzle will be impossible. This is the only hint. ' - torogadude

“The Puzzle” is the main objective of The Travelers. It is a large, interconnected series of riddles and clues spread throughout the entirety of the map. As players progress through the Puzzle, they will uncover hidden items and work towards discovering the truth behind the game’s story.

The Puzzle’s clues can be segmented as individual problems: below are guides for the public solution, if available, to every step.

Step 0: The Monument
When players create an account, they are instructed to travel to coordinates (0,0) on the map. This point is the center of the world, and is the location of the monument. It reads:



Traveling directly east from the monument will eventually bring the player to the next clue, at coordinates (2516,0).

Step 1: The Eastern Sepulcher
When players arrive at the sepulcher, a series of events await them:



The immediate point of interest is the symbols page in the last event. Inside the box on top of the page are circles (pips) and symbols. Each group of pips corresponds to a symbol, and therefore each symbol represents a digit. By extension, the line below the box represents a number line, with mirrored digits on both the left and right-hand sides. If the “O” symbol represents a 0, then the “x” mark attached to the symbols should mean that the number is negative.

By relating each of the symbols on the bottom of the page to the digits, the coordinates (-82368, -42846) are revealed. However, there’s an interesting quirk of the image: the group of 9 pips doesn’t have a unique symbol associated with it. Instead, it is represented with both the symbols for “1” and “0”. This implies that the coordinates obtained earlier should actually be converted from base-9 to decimal (more info here: https://en.wikipedia.org/wiki/Radix).

After doing so, the coordinates become (-54251, -28392), which is the location of the next clue.

Step 2: A Small Boat
After traveling to coordinates (-54251, -28392), using a shovel to dig at the location will activate a brief cutscene.

Afterwards, the player will be presented with the blueprint for a small boat inside the hole they dug. The blueprint can be learned, but not taken from the hole.

Returning to the symbols page from Step 1, the box in the lower-middle of the page implies that the player should travel to the bottom-left of the world: the only area in the entire map completely gated off by an acidic ocean. The coordinates of this location are (-500000,-500000).

Step 3: The pyramid at the corner of the world
After reaching -500000, -500000, you'll arrive at a pyramid, which gives the next clue and puzzle to work out, which is detailed below. Currently, it is unclear what the clue represents, although it is suspected it will lead to the location of four different beacons that must be activated. It also utilizes the same number system that was used for the first major puzzle.



'''And that’s all! So far...'''