Locations are special tiles on the world map that will trigger an event, and are where the majority of the travelers' storytelling takes place.
Houses[edit | edit source]
Houses are location events located on the map, represented by
H. They often contain lore and sometimes loot. Visiting a house will grant +25 experience points.
Houses can be found by wandering around the world, or by looking on Mapexplorer.
House Types[edit | edit source]
There are 12 unique house events. When you come across a house, there is an equal chance of it being any one of these listed houses. You can view them in detail below. (in progress)
H a barn
H a cabin
H a church
H a garage
Cities[edit | edit source]
Cities are location events located on the map, represented by
C. They contain lore and loot. Visiting a city will gain you +100 experience points. Cities "expire" and reset after 7 real days of not being entered.
Cities can be found by wandering around the world, or by looking on Mapexplorer.
City Types[edit | edit source]
There are 5 unique city events. The cities below are listed are in the order of when they were added to the game. You can view them in detail below. (in progress)
Unique Locations[edit | edit source]
Unique locations are hidden in certain places on the map or activated with specific events. View their wiki page for more information how to find them. These are not visible on mapexplorer.
- Find Resources Underground
- uses keycards
Puzzle Elements[edit | edit source]
Puzzle elements can be found by going to specific locations on the map. See the puzzle page for more information. These are not visible on mapexplorer.